Zombie Potatoes Extended

Position: Senior animator at Hello There.

zpx_Hero

The Zombie spuds are back in this extended version of the game Zombie Potatoes. It’s an advergame for the chips brand Estrella. The first edition of the game became so popular that we got the opportunity to expand on the already successful idea.

zpxFrame

My role in this production was animating cinematics, animating in game cycles for both the Hero and some of the baddies. I was also responsible for rigging a handful of the characters seen in the game.

The final product was developed for iOS and Android. More information about the game can be found at this external site http://www.hellothere.se/uncategorized/game-release-zombie-potatoes-2/

Branäsappen

Position: Senior animator at Hello There.

skidor

In this production I provided animated cycles for the board game avatars to portait their different actions with snowboard and ski. I also animated and rendered the launch trailer for the game.

The final product was developed for iOS and Android. More information about the game can be found at this external site http://www.branas.se/#mobilapp

Ella’s Hand washing Adventure

Position: Senior animator at Hello There.

Playground_1024x768

This project was right up my alley. Tons of playful animation aiming to teach kids the importance of hand washing. In order to play the various animation we started off by using sprite sheets. But as the amount of assets grew in number, the sprite sheets became to large in memory for the tablet platform. We ended up exporting the characters as keyframes and all the props as sprite sheets thus making us keep memory consumption under the dreadful crash limit.

The final product was developed for Tablets on iOS and Android. More information about the game can be found at this external site http://www.sca-tork.com/Why-Tork/Hygiene1/Ellas-Hand-Washing-Adventure/Ellas-hand-washing-adventure-app/

Avicii – Gravity

Position: Senior animator at Hello There.

Avicii_Gravity

I worked on this project during preproduction, animating a proof of concept showcasing some of the game features and tempo. The initial idea carried over to the final game, a TRON like world with a high speed vehicle.

The final product was developed for iOS. More information about the game can be found at this external site http://www.hellothere.se/blog/avicii-gravity-game-out-now/