Greedy Dwarf

Position: Contracted character animator.

Greedy Dwarf 2

I entered the project during its final stage of development. The main character needed some additional animations to be displayed inside the GUI.

gd2

Another task was to animate the cart and have it sync with the player animation.

The final product was developed for iOS. More information about the game can be found at this external site http://sleepercell.se/

Khaba

Position: Senior animator at Hello There.

 

This is the first in-house game that my studio has developed. It is scheduled for release in September 2013 and I’m really excited about it. My part in this production has mainly been animation and in-game graphics such as GUI and level props. Another demanding task was to cut the various trailers to portrait different aspects of the game.

More information about the game can be found at this external site http://www.khabathegame.com

Zombie Potatoes

Position: Senior animator at Hello There.

Zombie Potatoes screenshot

I started out prototyping art in order for our developers to come up with and fine tune the crowd system. Early on we wanted to stress test the amount of enemies on screen while delivering an acceptable frame rate. I followed that up by producing the release trailer which required some alteration of the in-game graphics as well as a bunch of custom art in order to tell the story of our Hero potato.

The final product was developed for iOS and Android. More information about the game can be found at this external site http://www.hellothere.se/