Invector: Rhythm Galaxy

Position: Project manager at Hello There.

Invector is back with a new music catalogue, new worlds and a story about friendship. The new game sets sail on Steam at first with consoles to follow.

My role in this project was to lead the creative team to reiterate on a previous successful game concept but now full with new content. We wanted to bridge the two games together, give something to the original fans to recognize and feel familiar with but at the same time give new players a hint that there is a heritage that they can explore in the previous game. This bridge was done within the story where the conclusion linking the two games. Besides working with a new music catalogue we wanted to explore new environments to give the players new vistas to experience the music. A arid desert planet, a Atlantis inspired world and finally a dark misty canyon like planet were added to the universe.

Content vise I did some in-game animations, in-game cutscenes, the credits sequence and gameplay trailers that were used during launch.

This project was a blast to work on and I am humble to work along such a professional team.

Currently available on Steam PC
bit.ly/3p35SxV

A day at the beach

Position: Project manager at Hello There.

This beauty has been cooking for some time. The first idea came from the lyrics video we did back in 2016, https://www.youtube.com/watch?v=ES9vRfs2rbA .

My role in this project was to lead the team, some from the original game and some new eager individuals on the path of delivering this hard-cooked action-packed retro game.

So much love, detail and devotion have been fused into this title. As usual, my creative contribution was the many trailers produced.

Available for Steam

https://store.steampowered.com/app/373180/Kung_Fury_Street_Rage/

AVICII – Invector

Position: Project manager / Senior animator at Hello There.

Originally released 2017 for Playstation 4, the game is a collaboration between Hello There Games and the late Tim Bergling. After his passing, an effort was made to fine-tune the game, add new content and release it on additional platforms.

I took over the role as a project manager, handling planning, scoping, evaluation on a daily basis. The team at Hello There Games really delivered on this title both in quality and content. To watch the game finally getting the proper release it deserves and sees the amount of love and attention from the gaming community brings tears to my eye. I hope that our efforts live up to the dream that Hello There Games and Tim started over four years ago.

Available for PC, PS4 and Xbox One with Nintendo Switch releasing some time during 2020

Moustache Aces

Position: Everything Art at Hollow-eyed Devs

Moustache Aces is an online multiplayer shooter set in a world war 1 environment. It’s being developed for Windows PC.

Moustache Aces is a pet project of mine that I develop together with a good friend. It’s a tremendous amount of fun to see this baby slowly maturing into something that will bring as much joy to the players as it gives me developing it.

Release date is to be decided but you can follow the developing process at https://twitter.com/moustacheaces and https://moustacheaces.com